Mario Maleš
Mario Maleš
3d Artist
Novi Sad, Serbia

With 15+ years in architectural visualization and over 20 years using 3ds Max, I specialize in hard surface, vehicle design and am expanding into environment art. My background in architecture enhances my approach to design, structure, and composition. I work with 3ds Max, Plasticity, Unreal Engine, Blender, Substance Painter, and more. Open to freelance, studio roles, and collaborations.

Skills

3d3D ModelingConcept DesignscifiHard Surface Modeling

Software proficiency

3ds Max
3ds Max
Plasticity
Plasticity
Corona Renderer
Corona Renderer
Photoshop
Photoshop
Blender
Blender